This page contains several imageplots of the game Fragments of Him (Sassybot 2016). Fragments of Him is an indie, first-person, narrative-driven game that tells the story of Will, a young bisexual man who dies earlier in the game, and several people who cope with his death. The game received mixed reviews, but is noteworthy for its narrative of dealing with loss, and representing a LGBTQ experience.

FH1

Type: Walkthrough

Time: 1:30:34; 5434 seconds

Player Camera: No

Date: 5/3/2016

FH1 is an imageplot of a walkthrough of the game, meaning it was likely not the player’s first playthrough, though they were likely not playing the game as quickly as possible either. The imageplot reveals how Fragments of Him has a very cyclical narrative throughout, with many colors and environments making regular, repeat appearances. These cycles are relatively brief, and each area of the game only lasts for 5-10 minutes. The game utilizes browns, greys, and darker colors to build an aesthetic of loss, which is punctuated by one scene of brighter orange color.

 

FH2

Type: Achievement Walkthrough

Time: 1:57:42; 7062 seconds

Player Camera: No

Date: 7/5/2016

FH2 is an imageplot of an Achievement Walkthrough, meaning that the player likely had played the game before, and is showing other players how to play the game in order to complete the different achievements in it. The playthrough is longer than FH1, but encounters the punctuating orange scene much sooner in the playthrough. This indicates that the early parts of the game are considerably variable–players can talk much longer or shorter in this area compared to other playthroughs.

 

FH3

Type: Achievement Walkthrough

Time: 1:48:56; 6536 seconds

Player Camera: No

Date: 10/2/2017

FH3 is an imageplot of an Achievement Walkthrough, meaning that the player likely had played the game before, and is showing other players how to play the game in order to complete the different achievements in it. The playthrough is slightly shorter than FH2, yet takes longer to reach the orange scene, similar to FH1. This indicates that it may be more common for players to spend longer in the earlier areas of the game, and reach this scene about half way through the playthrough.